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/ Animedia 46 / AnimediaCD46.iso / Extra / winamp524.exe / Plugins / Milkdrop / Zylot & Rovastar - Iouo Stone Morphic Fusion.milk < prev   
INI File  |  2005-09-14  |  2KB  |  80 lines

  1. [preset00]
  2. fRating=2
  3. fGammaAdj=2
  4. fDecay=0.98
  5. fVideoEchoZoom=2
  6. fVideoEchoAlpha=0
  7. nVideoEchoOrientation=0
  8. nWaveMode=0
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bModWaveAlphaByVolume=0
  12. bMaximizeWaveColor=1
  13. bTexWrap=0
  14. bDarkenCenter=0
  15. bRedBlueStereo=0
  16. bBrighten=0
  17. bDarken=0
  18. bSolarize=0
  19. bInvert=0
  20. fWaveAlpha=0.8
  21. fWaveScale=0.132666
  22. fWaveSmoothing=0.75
  23. fWaveParam=-0.38
  24. fModWaveAlphaStart=0.75
  25. fModWaveAlphaEnd=0.95
  26. fWarpAnimSpeed=1
  27. fWarpScale=1
  28. fZoomExponent=1
  29. fShader=0
  30. zoom=1
  31. rot=0
  32. cx=0.5
  33. cy=0.5
  34. dx=0
  35. dy=0
  36. warp=1
  37. sx=1
  38. sy=1
  39. wave_r=0.5
  40. wave_g=0.5
  41. wave_b=0.5
  42. wave_x=0.5
  43. wave_y=0.5
  44. ob_size=0.01
  45. ob_r=0
  46. ob_g=0
  47. ob_b=0
  48. ob_a=0
  49. ib_size=0.01
  50. ib_r=0.25
  51. ib_g=0.25
  52. ib_b=0.25
  53. ib_a=0
  54. nMotionVectorsX=12
  55. nMotionVectorsY=9
  56. mv_l=5
  57. mv_r=1
  58. mv_g=1
  59. mv_b=1
  60. mv_a=1
  61. per_frame_1=warp = 0;
  62. per_frame_2=wave_r = wave_r + .2*sin(time*.333)+bass_att*.2;
  63. per_frame_3=wave_g = wave_g + .2*sin(time*.555)+treb_att*.2;
  64. per_frame_4=wave_b = wave_b + .2*sin(time*.444)+mid_att*.2;
  65. per_frame_5=bass_effect = max(max(bass,bass_att)-1.3,0);
  66. per_frame_6=rot = min(if(above(bass_effect,0),bass_effect + 0.2,0),1.8);
  67. per_frame_7=mv_x= 1;
  68. per_frame_8=mv_y =1;
  69. per_frame_9=dx = -0.0005;
  70. per_frame_10=dy = -0.0005;
  71. per_frame_11=mv_l = -25 + rot *500;
  72. per_frame_12=mv_r = 1;
  73. per_frame_13=mv_b = 1-wave_g;
  74. per_frame_14=mv_g = 1-wave_r;
  75. per_frame_15=monitor = rot;
  76. per_pixel_1=dx = dx + (.1*treb_att)*abs(sin(time))*atan(x-.5);
  77. per_pixel_2=dy = dy + (.1*bass_att)*abs(cos(time))*atan(y-.5);
  78. per_pixel_3=zoom = zoom + .05*pow(zoom,2) -0.04;
  79. per_pixel_4=rot = (dx*dy)*1
  80.